"LightmappedGeneric"
{
	"$baseTexture" "brick/brickwall004b"
	"%keywords" "dod"
	"$envmap" "env_cubemap"
	"$basealphaenvmapmask" 1
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	"$envmaptint" "[ .6 .6 .6]"
	"$surfaceprop" "brick"
}
