Erik's Zeug
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Authors: Moth, Skotty
Released: 2011-11-14
Updated:
Size (MB): 1.5
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Bumbleball

This is the newest test element of the Aperture Laboratories.

This is not just a ball, it's a bumbleball. This means it jumps, bounces and even moves... if you don't watch it!

In this pack there are 4 instances:
  • a normal sphere button specialized for the bumbleballs, not useable with other objects
  • the single bumbleball
  • droppers for bumbleballs, dirty and clean

If the bumbleball is outside of the players view it will bounce around every two seconds. It will make a distinctive sound when bouncing so the player can hear it.

When placed on a sphere-button, the ball won't do anything.

The .PSD file for custom textures is added. You can create up to 16 skins (value 15 in Hammer Editor).

If you want to paint it, it will get colored but wont jump or glide. Thats because its a normal prop_physics. Prop_physics_paintable is not recommended, because it will get "painted", but without any visible paint color!/p>

To dissolve the ball, for example in water, FireUser4 on it.

Put the materials and models folder to Steam\steamapps\common\portal 2\portal2\.
Put the instances folder to Steam\steamapps\common\portal 2\sdk_content\maps\instances\.

Comments? Send an e-mail to comments (at) erikszeug.de!