Erik's Zeug

Downloads in Garry's Mod, Maps

Ghost_Mansion
Author: Skotty
Released: 2014-12-23
Updated:
Size (MB): 18.2
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Ghost_Mansion takes place in a dark setting inside a mension. It is mean to be played with Hipster's "Ghost Mansion" gamemode which uses a bird's eye view.

This map is based on Luigi's Ghost Mansion - Nintendoland, requested by Hipster.

FM_Septic
Authors: diwako, Hipster, Skotty
Released: 2013-09-30
Updated:
Size (MB): 20.7
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FM_Septic is made for Flood gamemode and the improved version of FM_Bastion. It is very big and detailed. While being in the night, it still has enough light to construct.

It features 12 lockable rooms for team building and the big main room for everyone else. To prevent breaking in other's rooms, there is a ceiling that gets removed as soon as the round starts.

Every room has about 1/3 water area and will auto-unlock as soon as it is empty. The water raising speed is slow to prevent jumping props - takes 20 seconds to raise to high level.

Required game: Counter-Strike: Source

Click to see full description.

FM_Bastion
Authors: diwako, Hipster, Skotty
Released: 2013-03-09
Updated:
Size (MB): 18.4
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FM_Bastion is made for Flood gamemode. It is very big and detailed. While being in the night, it still has enough light to construct.

It features 6 lockable rooms for team building and the big main room for everyone else. To prevent breaking in other's rooms, there is a ceiling that gets removed as soon as the round starts.

Every room has about 1/3 water area and will auto-unlock as soon as it is empty. The water raising speed is slow to prevent jumping props - takes 20 seconds to raise to high level.

Required content: Counter-Strike: Source

Click to see full description.

RP_Littletown
Authors: Hipster, Kunole, Skotty, TheLink
Released: 2013-03-08
Updated:
Size (MB): 114
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RP_Littletown is a medium sized roleplay map. It is very green to create a idyllic atmosphere. All ambient sounds include birds and some distant cars.

There is enough space for shops or hide-outs, so there is no shortage of space.

The underground gives the player an dark, unwelcome and creepy feeling; showing him the nice towns dark side.

Required content: Counter-Strike: Source

Click to see full description.

DM_Railyard
Authors: Moth, Skotty
Released: 2013-02-18
Updated:
Size (MB): 21.5
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DM_Railyard is a map with big open space areas, close combat areas and filled with objects. Weapons and ammo are spread over the map, so healthkits and batteries are.

A Combine train in will randomly run along the centrail rail on this map and crush everything in it's way. A signal shows from what direction the next one will come.

RUFUSE and HOTEL letters can be detached by explosives or with Gravity Gun to be used as extra objects to throw after other players.

Click to see full description.

RP_Rats
Authors: diwako, Emys0r, GrĂ¼ne Gurken, Kunole, Pac, Skotty
Released: 2009-02-05
Updated:
Size (MB): 73.2
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This is an old experimental map for role playing in Garry's Mod. It's design is meant to resemble old so called "rats" maps from Counter-Strike.

RP_Rats contains:
  • 6 apartments
  • 2 restaurants
  • a electronics store
  • a gunshop
  • a furniture shop
  • a shop for misc things
  • a doctors room
  • a police department with prison

Required content to play it are Counter-Strike: Source and Portal 1.