Erik's Zeug

Downloads in Models, Portal 2

Energy Ball
Author: Skotty
Released: 2011-07-05
Updated: 2016-05-27
Size (MB): 1.5
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In this pack you will find the following:
  • materials, models and sounds for the normal energy ball
  • materials and models for the clean energy ball launcher and catcher
  • instances for dirty and clean launchers and catchers

Put the materials, sounds and models folder to Steam\steamapps\common\portal 2\portal2\
Put the Instances folder to Steam\steamapps\common\portal 2\sdk_content\maps\instances\

To hear energy ball sounds in-game, rebuild your soundcache (snd_rebuildaudiocache). Always include all missing materials, sounds and models to your maps! (Doing so makes snd_rebuildaudiocache for that map unnecessary, too)

Physical Wall Panels
Author: Skotty
Released: 2013-01-04
Updated:
Size (MB): 0.003
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Those are wall panels as models, to avoid lighting problems when used as moving/physical objects.

The panels come in the dimensions of 32x32x2 and 64x64x8.

The 32x32 panels have ceiling textures:
  • Skin 0 - observation room ceiling
  • Skin 1 to 8 - underground ceiling tiles, different variations
  • Skin 9 to 16 - white dirty ceiling tiles, different variations

Click to see full description.

Physical Wall_dest_section03
Author: Skotty
Released: 2012-11-17
Updated:
Size (MB): 0.133
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This is a full physical version of wall_dest_section03.mdl.

Put the models folder to Steam\steamapps\common\portal 2\portal2\.

Light-Beam Platform
Author: Skotty
Released: 2012-02-17
Updated:
Size (MB): 0.483
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Just because Portal 2 is a newer game there is no reason to waste old testing elements. A good example besides the Energy Balls are the Light Beam Platforms. They can be used everywhere because they don't need any fixed points at walls like Portal 2's moving platforms.

In this pack there are also the missing models and textures for all the parts of the Light Beam Track. I recompiled the corner model and made it to a static prop.

Click to see full description.

Caged Underground_walkway_128a
Author: Skotty
Released: 2012-01-25
Updated:
Size (MB): 0.016
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This is a caged walkway used for underground areas with a length of 128 units. You can use it for different purposes.

It has full physics and additionaly an end model to close its open ends if necessary.

Put the models folder to Steam\steamapps\common\portal 2\portal2\.

Hologram Emitter
Author: Skotty
Released: 2011-12-06
Updated:
Size (MB): 0.159
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The model has a size of 32x32. It has four skins, on and off states in blue and orange.

Two models are included:

The first model (holoemitter.mdl) has 3 animations:
  • idle
  • auf (open)
  • zu (close)

The second model (holoemitter_statisch.mdl) is a static prop.

Put the materials and models folder to Steam\steamapps\common\portal 2\portal2\.

Faith-Plate-Cube
Author: Skotty
Released: 2011-12-05
Updated:
Size (MB): 0.063
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This is a Faith-Plate in an Aperture Cube, requested by Soundlogic.

In this pack you got the model (uses already existing materials) and an instance.

The model itself has 4 animations and normal physics (I recommend to use the instance/use it as parent to a normal cube).

The animations are:
  • idle
  • sprung (jump, up and down in one animation) -> sound included
  • hoch (up) -> sound included
  • runter (down)

Click to see full description.

Rocket Sentry
Author: Skotty
Released: 2011-11-27
Updated:
Size (MB): 0.864
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In this pack, there are the models, materials and sounds you need for the rocket turret. Two instances are delivered for using it in Hammer, working around the bugs this NPC has in Portal 2.

The missing sounds are just hearable if you put them in a VPK file in your addons folder, put them into your map (.bsp file) or rebuild your soundcache.

The $MissileSpeed has a default of 450. If you keep ??? it will use this default speed.

Click to see full description.

Reflectorcube Frame
Author: Skotty
Released: 2011-11-18
Updated:
Size (MB): 0.185
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A remodeled version of the Aperture Science reflector-cube without lenses, new texture and full concave physics. Dimensions are 40x40x40.

Put the materials and models folder to Steam\steamapps\common\portal 2\portal2\.

Bumbleball
Authors: Moth, Skotty
Released: 2011-11-14
Updated:
Size (MB): 1.5
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This is the newest test element of the Aperture Laboratories.

This is not just a ball, it's a bumbleball. This means it jumps, bounces and even moves... if you don't watch it!

In this pack there are 4 instances:
  • a normal sphere button specialized for the bumbleballs, not useable with other objects
  • the single bumbleball
  • droppers for bumbleballs, dirty and clean

Click to see full description.

Screen-Button without Arrow
Author: Skotty
Released: 2011-07-25
Updated:
Size (MB): 0.165
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This is the normal Portal 2 screen-button without arrow.

Put the materials and models folder to Steam\steamapps\common\portal 2\portal2\.

Squarebeams for Edges and Corners
Author: Skotty
Released: 2011-07-19
Updated:
Size (MB): 0.011
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To avoid ugly flicker effects when placing edges into each other at corners or edges,you can use these new models now. They support all three skins of regular squarebeams.

Formats are:
  • Edges: 64, 128 and 256 units long
  • Corner: 64x64x64
  • Other: 64x48 and 48x48 squarebeam

Put the materials and models folder to Steam\steamapps\common\portal 2\portal2\.

Arm64x64_interior with Physics
Author: Skotty
Released: 2011-07-19
Updated:
Size (MB): 0.148
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This is the normal arm64x64_interior.mdl with all it's animations and skins and additional physical hitboxes. Now prop_physics or players can collide with it without any clip-brush.

Clean and rusty skins are in one model. Skin 0-2 is clean, 3-5 is rusty (0 normal, 1 off, 2 error).

Please use only when necessary to avoid problems with physics or potential broken animations (because of decompiling)!

Put the models folder to Steam\steamapps\common\portal 2\portal2\.

Vacuum Tube Glass Inside and Outside
Author: Skotty
Released: 2011-07-17
Updated:
Size (MB): 0.096
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Those are Portal 2's glass tubes of vacuum tube systems having glass texture inside and outside. I recommend to use them only if you need to see the glass from inside the tubes.

Put the models folder to Steam\steamapps\common\portal 2\portal2\.